Staff Software Engineer, Unreal Tools - MMO Software Engineering Group MMO Los Angeles, USA
Company: Riot Games
Location: Los Angeles
Posted on: October 30, 2024
Job Description:
Staff Software Engineer, Unreal Tools - MMOJob Id:
REQ-0008469Riot engineers bring deep knowledge of specific
technical areas but also value the opportunity to work in a variety
of broader domains. As a Staff Software Engineer, you'll also dive
into projects that focus on team cohesiveness and cross-team
objectives. You'll drive technical initiatives and provide other
engineers with a clear illustration of extraordinary engineering.As
a Staff Software Engineer on our unpublished MMO, you will work
with all team disciplines to design, implement, and iterate on
modern game development workflows, pipelines, and AI. You will work
in a small team alongside a product lead, technical artists,
designers, and other engineers to ensure we can efficiently deliver
on our player's dreams. The ideal candidate is passionate, driven,
and wants to guide the technical vision of how we extend engines
and optimize workflows. You will report to the Technical Product
Manager of the project.Responsibilities:
- Identify, prioritize, and implement custom Unreal tooling,
workflows, and data repositories.
- Collaborate with team members to gather requirements, plan
technical initiatives, and deliver consistently.
- Lead and contribute to architecture requirements, technical
design, and implementation for relevant systems.
- Help shape the technical direction and standards for the
team.
- As development advances into full production, iterate on
robust, scalable, and performant solutions.
- Mentor other engineers on the team in your area of
expertise.Required Qualifications:
- 6+ years of development experience in the game industry as a
software engineer.
- Fluency in C or C++.
- Work on at least 1 shipped game title.
- Strong knowledge of common game and software design
patterns.
- Experience collaborating with teammates across multiple
disciplines.
- Product sense, pragmatism, and player empathy in making tech
decisions.Desired Qualifications:
- 3+ years of tools/workflows development experience.
- Experience working with UE4 or UE5.
- Experience with visual scripting systems.
- Experience working with mid-sized engineering teams.
- Experience with managing requirements and iterating on game
development workflows.
- Experience with agile development.For this role, you'll find
success through craft expertise, a collaborative spirit, and
decision-making that prioritizes the delight of players. We will be
looking at your past studies, experience, and your personal
relationship with games. If you embody player empathy and care
about players' experiences, this could be your role!Riot focuses on
work/life balance, shown by our open paid time off policy and other
perks such as flexible work schedules. We offer medical, dental,
and life insurance, parental leave for you, your spouse/domestic
partner, and children, and a 401k with company match. Check out our
benefits pages for more information.Riot Games fosters a player and
workplace experience that values teamwork embodied by the
Summoner's Code and Community Code. Our culture embraces
differences as a strength, and our values are the guiding
principles for how we approach work. We are committed to putting
diversity and inclusion (D&I) at the center of everything we do
and promoting a fair and collaborative culture where Rioters treat
one another with dignity and respect.It's our policy to provide
equal employment opportunity for all applicants and members of Riot
Games, Inc. Riot Games makes reasonable accommodations for
handicapped and disabled Rioters and does not unlawfully
discriminate on the basis of race, color, religion, sex, sexual
orientation, gender identity or expression, national origin, age,
handicap, veteran status, marital status, criminal history, or any
other category protected by applicable federal and state law.Per
the Los Angeles County Fair Chance Ordinance, the following core
duties may create a basis for disqualifying candidates with
relevant criminal histories:
- Safeguarding confidential and sensitive Company data.
- Communication with others, including Rioters and third parties
such as vendors, and/or players, including minors.
- Accessing Company assets, secure digital systems, and
networks.
- Ensuring a safe interactive environment for players and other
Rioters.These duties are directly related to essential operations,
safety, trust, and compliance obligations within our organization.
Please note that job duties may evolve based on business needs and
additional responsibilities may be assigned as necessary to
maintain operational efficiency and security.
- (Los Angeles Only) Base salary range between $183,300.00 -
$256,600.00 USD + incentive compensation + equity + 401K with
company match + medical, dental, vision, and life insurance + short
and long-term disability + open PTO.
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Keywords: Riot Games, Palmdale , Staff Software Engineer, Unreal Tools - MMO Software Engineering Group MMO Los Angeles, USA, IT / Software / Systems , Los Angeles, California
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